為了提升遊戲帶入感,逼真呈現小說場景,《盜墓筆記S》基於 Unity 3D 引擎開發,以古墓探險為主線,根據劇情需要在各種關卡設置各種融合玩法,例如說探索、解密、密室逃脫、迷宮營救等。玩家不僅需要透過動作射擊來消滅層出不窮的怪物們,更要細心判對路線、解破謎題,收集任務道具來解鎖劇情等!遊戲預計在年底上架,有更多後續消息請期待遊戲基地為您做後續報導。
This entry passed through the Full-Text RSS service - if this is your content and you're reading it on someone else's site, please read the FAQ at fivefilters.org/content-only/faq.php#publishers.
You are receiving this email because you subscribed to this feed at blogtrottr.com.